248 lines
5.9 KiB
SQL
248 lines
5.9 KiB
SQL
CREATE TABLE `ods_active_role` ( `game_id` INT NOT NULL, `role_id` VARCHAR(64) NOT NULL, `ds` VARCHAR(64) NOT NULL, `user_account` varchar(64), `server_id` INT, `role_name` VARCHAR(50), `create_time` BIGINT) UNIQUE KEY (`game_id`, `role_id`,`ds`) DISTRIBUTED BY HASH ( `game_id`, `role_id`) BUCKETS 10
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CREATE TABLE `ods_platform_order` (
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`game_id` INT NOT NULL,
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`order_id` varchar(100) NOT NULL,
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`game_name` varchar(30),
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`user_id` int,
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`user_account` varchar(50),
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`user_nickname` varchar(30),
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`role_id` varchar(50),
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`role_name` varchar(100),
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`server_id` varchar(50),
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`server_name` varchar(30),
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`platform_id` INT,
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`promote_id` INT,
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`amount` DECIMAL(10, 2),
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`status` tinyint NOT NULL,
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`pay_time` INT,
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`pay_way` tinyint,
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`pay_company` varchar(20),
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`ip` varchar(50),
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`is_box_pay` tinyint,
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`scene` tinyint,
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`prod_id` INT,
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`prod_name` varchar(30),
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`main_server_id` INT,
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`refund_type` tinyint
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) UNIQUE KEY ( `game_id`,`order_id`) DISTRIBUTED BY HASH ( `game_id`,`order_id`) BUCKETS 32
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CREATE TABLE `ods_platform_user` (
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`game_id` INT NOT NULL,
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`user_id` BIGINT NOT NULL,
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`user_account` varchar(30),
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`platform_id` INT,
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`promote_id` INT,
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`create_time` BIGINT,
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`channel` varchar(20)
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)
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UNIQUE KEY (`game_id`, `user_id`)
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DISTRIBUTED BY HASH (`game_id`, `user_id`) BUCKETS 32;
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CREATE TABLE `ods_role` (
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`game_id` INT NOT NULL COMMENT "游戏ID",
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`server_id` INT NOT NULL COMMENT "服务器ID",
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`role_id` VARCHAR(64) NOT NULL COMMENT "角色ID",
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`user_account` VARCHAR(64) COMMENT "用户账号",
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`role_name` VARCHAR(64) COMMENT "角色名称",
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`job` INT COMMENT "职业",
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`level` INT COMMENT "等级",
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`exp` BIGINT COMMENT "经验值",
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`relevel` INT COMMENT "转生等级",
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`platform_id` VARCHAR(64) COMMENT "平台ID",
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`create_time` DATETIME COMMENT "创建时间", -- 修正:TIMESTAMP → DATETIME
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`ds` VARCHAR(64) COMMENT "日期分区", -- 优化:VARCHAR → DATE
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`main_server_id` INT COMMENT "主服ID"
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)
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ENGINE = OLAP -- 必须显式指定表引擎[1,6](@ref)
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UNIQUE KEY (`game_id`, `server_id`, `role_id`)
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DISTRIBUTED BY HASH (`game_id`, `server_id`, `role_id`) BUCKETS 32
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;
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CREATE TABLE ods_role_duration (
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game_id INT NOT NULL,
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server_id INT NOT NULL,
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role_id VARCHAR(64) NOT NULL,
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create_time DATETIME,
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user_account VARCHAR(64),
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duration INT,
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level INT,
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role_name VARCHAR(64)
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) UNIQUE KEY (game_id, server_id, role_id, create_time)
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DISTRIBUTED BY HASH (game_id, server_id, role_id, create_time) BUCKETS 32
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;
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CREATE TABLE ods_order (
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game_id int NOT NULL,
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order_id VARCHAR(64) NOT NULL,
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status int NOT NULL,
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user_account VARCHAR(64),
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role_id VARCHAR(64),
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server_id int,
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platform_id VARCHAR(64),
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product_id VARCHAR(64),
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amount bigint,
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create_time DATETIME,
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ds VARCHAR(64),
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receive_time DATETIME,
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pay_company VARCHAR(64),
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pay_type int
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)
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UNIQUE KEY (game_id, order_id, status)
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DISTRIBUTED BY HASH (game_id, order_id, status) BUCKETS 32;
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CREATE TABLE ods_server_user (
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game_id int NOT NULL,
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server_id int NOT NULL,
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user_account VARCHAR(64) NOT NULL,
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role_id VARCHAR(64),
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role_name VARCHAR(64),
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platform_id VARCHAR(64),
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create_time DATETIME,
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ds VARCHAR(64)
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)
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UNIQUE KEY (game_id, server_id, user_account) DISTRIBUTED BY HASH (game_id, server_id, user_account) BUCKETS 32;
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CREATE TABLE ods_user (
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game_id int NOT NULL,
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user_account VARCHAR(64) NOT NULL,
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role_id VARCHAR(64),
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role_name VARCHAR(64),
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server_id int,
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platform_id VARCHAR(64),
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create_time DATETIME,
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ds VARCHAR(64)
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)
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UNIQUE KEY (game_id, user_account) DISTRIBUTED BY HASH (game_id, user_account) BUCKETS 32;
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CREATE TABLE ods_platform_user (
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game_id int NOT NULL,
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user_id int NOT NULL,
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user_account VARCHAR,
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platform_id int,
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promote_id int,
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create_time bigint,
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channel VARCHAR
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)
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UNIQUE KEY (game_id, user_id) DISTRIBUTED BY HASH (game_id, user_id) BUCKETS 32;
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CREATE TABLE ods_platform_login (
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game_id int NOT NULL,
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user_id bigint NOT NULL,
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user_account VARCHAR(100),
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promote_id int,
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platform_id int,
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login_time int NOT NULL,
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login_ip VARCHAR(50)
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) ENGINE = OLAP DISTRIBUTED BY HASH (game_id, user_id) BUCKETS 32
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;
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CREATE TABLE juhe_user (
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id bigint NOT NULL,
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account VARCHAR,
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register_time bigint,
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register_ip VARCHAR,
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external_id VARCHAR,
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device_id VARCHAR,
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game_id int,
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game_name VARCHAR,
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device VARCHAR,
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channel_id VARCHAR,
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package_id VARCHAR,
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channel VARCHAR,
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channel_uid VARCHAR
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)
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UNIQUE KEY (id) DISTRIBUTED BY HASH (id) BUCKETS 32;
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CREATE TABLE juhe_order (
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id bigint NOT NULL,
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user_external_id VARCHAR,
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game_identient VARCHAR,
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game_name VARCHAR,
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server_id VARCHAR,
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server_name VARCHAR,
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game_player_id VARCHAR,
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game_player_name VARCHAR,
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order_number VARCHAR,
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game_order_number VARCHAR,
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pay_order_number VARCHAR,
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product_id VARCHAR,
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props_name VARCHAR,
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pay_amount DECIMAL(10,2),
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create_time bigint,
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pay_time bigint,
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pay_status int,
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pay_game_status int,
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ip VARCHAR,
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deviceinfo VARCHAR,
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channel_id VARCHAR,
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package_id VARCHAR,
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channel VARCHAR
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)
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UNIQUE KEY (id) DISTRIBUTED BY HASH (id) BUCKETS 32;
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CREATE TABLE game_server (
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game_id int NOT NULL,
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id int NOT NULL,
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mid int,
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name VARCHAR(50),
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isconfirm tinyint,
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del tinyint,
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state tinyint,
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open_time int,
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space_id int,
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space_type tinyint,
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engine_version VARCHAR(255),
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server_type VARCHAR(16),
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kuafu_game_id VARCHAR(20)
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)
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UNIQUE KEY (game_id, id) DISTRIBUTED BY HASH (game_id, id) BUCKETS 32;
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CREATE TABLE gm_space (
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id int NOT NULL,
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gm_uid int NOT NULL,
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space_name VARCHAR(50),
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space_type int,
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buy_time int,
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stime int,
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etime int,
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server_id int,
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state tinyint
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)
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UNIQUE KEY (id) DISTRIBUTED BY HASH (id) BUCKETS 32;
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CREATE TABLE ods_across_server (
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id int NOT NULL,
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game_id int NOT NULL,
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serverids VARCHAR(100),
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status tinyint,
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create_time DATETIME NOT NULL
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)
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UNIQUE KEY (id) DISTRIBUTED BY HASH (id) BUCKETS 32;
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CREATE TABLE cq_game_merge (
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id bigint NOT NULL,
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game_id int,
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start_id int,
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end_ids VARCHAR,
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isconfirm int,
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merge_time int
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)
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UNIQUE KEY (id) DISTRIBUTED BY HASH (id) BUCKETS 32; |