2025-05-07 23:31:17 +08:00

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-- 也优化不了
select to_char(to_timestamp(event_time_min), 'YYYY-MM') as reg_month,
DATE_TRUNC('month', to_timestamp(event_time_min)) as reg_month_date,
case when tg_play.tag is null then '未知' else tg_play.tag end as play_tag,
uniq(mi.user_id) as acc_count
from public.ods_newly_account acc
inner join (select user_id, min(event_time) as event_time_min
from public.ods_newly_account acc
inner join (select *
from public.gm_apply
WHERE bind_game_type = 1 -- 传奇游戏
) app
on acc.appid = app.id
group by user_id) mi ---从玩家的众多游戏记录中选取最早的一条
on acc.user_id = mi.user_id and acc.event_time = mi.event_time_min
inner join (SELECT id as app_id,
name as app_name,
bind_game_id,
bind_game_type ---1 :传奇游戏 , 2:传世 , 3传3
FROM public.gm_apply
WHERE bind_type = 1 -- 默认应用
) gm
on acc.appid = gm.app_id
left outer join
(select game_id, tag
from public.game_tags
where tag in
('神器', '复古', '沉默', '火龙', '合击', '迷失', '小极品', '大极品', '二合一', '铭文', '冰雪', '宠物',
'战神', '暗黑', '元素', '忘忧', 'BUFF', '天罡')) tg_play
on gm.bind_game_id = tg_play.game_id
group by 1, 2, 3 limit 10000