CREATE TABLE ods_game_order ( game_id int NOT NULL, order_id VARCHAR NOT NULL, status int NOT NULL, user_account VARCHAR, role_id VARCHAR, server_id int, platform_id VARCHAR, product_id VARCHAR, amount bigint, create_time DATETIME, ds VARCHAR, receive_time DATETIME ) UNIQUE KEY (game_id, order_id, status) DISTRIBUTED BY HASH (game_id) BUCKETS 32; CREATE TABLE ods_order_history ( id bigint NOT NULL, orderid VARCHAR NOT NULL, account VARCHAR, platformid VARCHAR, serverid bigint, username VARCHAR, roleid VARCHAR, money bigint, yuanbao bigint, goods bigint, level bigint, `time` bigint, gid bigint ) UNIQUE KEY (id, orderid) DISTRIBUTED BY HASH (id) BUCKETS 32; drop TABLE ods_role; CREATE TABLE ods_role ( game_id int NOT NULL, server_id int NOT NULL, role_id VARCHAR NOT NULL, user_account VARCHAR, role_name VARCHAR, job int, level int, exp bigint, relevel int, platform_id VARCHAR, create_time DATETIME, ds date, main_server_id int, update_time DATETIME, is_del int ) UNIQUE KEY (game_id, server_id, role_id) DISTRIBUTED BY HASH (game_id) BUCKETS 32; CREATE TABLE ods_role_duration ( game_id int NOT NULL, server_id int NOT NULL, role_id VARCHAR NOT NULL, create_time DATETIME NOT NULL, user_account VARCHAR, duration int, level int, role_name VARCHAR ) UNIQUE KEY (game_id, server_id, role_id, create_time) DISTRIBUTED BY HASH (game_id) BUCKETS 32; CREATE TABLE ods_rollserv_user ( game_id int, server_id int, user_account VARCHAR, role_id VARCHAR, role_name VARCHAR, job int, level int, exp bigint, relevel int, platform_id VARCHAR, create_time DATETIME, ds date NOT NULL ) ENGINE=OLAP PARTITION BY RANGE(`ds`) () DISTRIBUTED BY HASH (ds) BUCKETS 32 PROPERTIES ( "min_load_replica_num" = "-1", "dynamic_partition.enable" = "true", "dynamic_partition.time_unit" = "DAY", "dynamic_partition.time_zone" = "Asia/Shanghai", "dynamic_partition.start" = "-180", "dynamic_partition.end" = "3", "dynamic_partition.buckets" = "32", "dynamic_partition.create_history_partition" = "true", "dynamic_partition.prefix" = "p_", "storage_medium" = "hdd" ); CREATE TABLE ods_rollserv_user_r ( game_id int, server_id int, user_account VARCHAR, role_id VARCHAR, role_name VARCHAR, job int, level int, exp bigint, relevel int, platform_id VARCHAR ) DISTRIBUTED BY HASH (game_id) BUCKETS 32 ; CREATE TABLE ods_user_profile_lt ( account VARCHAR NOT NULL, game_id int NOT NULL, _update_time_ DATETIME NOT NULL, total_order bigint, total_payment bigint, total_played int, first_login DATETIME, last_login DATETIME, gd int, sd int, ld int, score DECIMAL(10,2) ) UNIQUE KEY (account, game_id) DISTRIBUTED BY HASH (game_id) BUCKETS 32; CREATE TABLE ods_user_profile_player ( account VARCHAR NOT NULL, game_id int NOT NULL, _update_time_ DATETIME NOT NULL ) UNIQUE KEY (account, game_id) DISTRIBUTED BY HASH ( game_id) BUCKETS 32;